Methuss [C]
【Deploy】If a friendly white Base is in play, choose 1 enemy Unit. It gets AP-2 during this turn.
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【Deploy】If a friendly white Base is in play, choose 1 enemy Unit. It gets AP-2 during this turn.
Read More →While you have another (Gjallarhorn) Unit in play, this Unit gains . (Rest this Unit to change the attack target to it.)
Read More →During your opponent’s turn, the enemy Unit battling this Unit gains . (While this Unit is attacking, it deals damage before the enemy Unit.)
Read More →【During Link】【Activate・Main】【Once per Turn】Choose 1 active friendly Base. Rest it. If you do, set this Unit as active. It can’t choose the enemy player as its attack target during this turn.
Read More →【During Link】【Activate・Main】【Once per Turn】Choose 1 active friendly Base. Rest it. If you do, set this Unit as active. It can’t choose the enemy player as its attack target during this turn.
Read More →【Deploy】If there are 4 or more (Gjallarhorn) cards in your trash, draw 2. If you do, discard 2.
Read More →【Deploy】If there are 4 or more (Gjallarhorn) cards in your trash, draw 2. If you do, discard 2.
Read More →【Deploy】If a friendly white Base is in play, you may pair 1 (AEUG) Pilot card from your hand with this Unit.
Read More →(Rest this Unit to change the attack target to it.) While a friendly white Base is in play, this Unit gains . (At the end of your turn, this Unit recovers the specified number of HP.)
Read More →(Rest this Unit to change the attack target to it.) While a friendly white Base is in play, this Unit gains . (At the end of your turn, this Unit recovers the specified number of HP.)
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