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Shining Gundam (Super Mode) [R]

When you activate a (Special Move) Command’s 【Main】/【Action】, this Unit gains during this turn. (Damage to Shields by an attack is dealt to the first 2 cards simultaneously.) 【During Link】【Attack】This Unit gets AP+2 during this battle.

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Shining Gundam [LR]

【Deploy】You may choose 2 (MF) Unit cards from your trash. Exile them from the game. If you do, choose 1 (Special Move) Command card from your trash. Add it to your hand. 【Attack】【Once per Turn】Choose 1 of your rested Resources. Set it as active.

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Shining Gundam [LR+]

【Deploy】You may choose 2 (MF) Unit cards from your trash. Exile them from the game. If you do, choose 1 (Special Move) Command card from your trash. Add it to your hand. 【Attack】【Once per Turn】Choose 1 of your rested Resources. Set it as active.

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Wing Gundam Zero (EW) [LR]

While a rested enemy Unit is in play, this Unit gains . (Damage to Shields by an attack is dealt to the first 2 cards simultaneously.) 【Attack】Choose 1 enemy Unit. Rest it.

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Awakened Potential [R]

【Burst】Add this card to your hand. 【Action】Choose 1 rested enemy Unit that is Lv.4 or lower. Return it to its owner’s hand. Then, if there are 2 or more cards with “Awakened Potential” in their card name in your trash, you may choose 1 friendly Unit. It gains during this turn. (Rest this Unit to […]

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Awakened Potential [R+]

【Burst】Add this card to your hand. 【Action】Choose 1 rested enemy Unit that is Lv.4 or lower. Return it to its owner’ s hand. Then, if there are 2 or more cards with ” Awakened Potential” in their card name in your trash, you may choose 1 friendly Unit. It gains during this turn. (Rest this […]

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